Campaign: Scout - the Unit of Shit

Download latest version (for r15472+)
Basic info
Author Classic35
Missions in latest version 11 (10 building, 1 fighting)
Estimated difficulty 0/5
Date uploaded 2024-04-09
Total downloads 1094
Rating
9/10
rating
2.5/5
difficulty
Based on 1 rating; difficulty also includes the author's estimate.
Description
In a distant kingdom called Scoutland an unusual kid was born, and he was named vovets1. Then the King - Sir Scout ''The Black Swineherd'' congratulated his family as soon as he had known about that and wished to see their son in his army in 20 years. Vovets1' peasant family made different entertaining plays on fairs, that's why he knew well what wishful thinking was. Folks even gave him a nickname ''Cu...''. Well, Fabulist.
And then the day when vovets1 joined the King's service became. After 10 years a land on the border of the kingdom was given to him for his great victories in fighting tournaments. But then things went bad as his village wasn't growing, and further tournaments were lost. Then, after long exhausting duels he was enlightened. The reason was that scout is a unit of shit.
He firmly believed in that. His messengers went to all the corners of the kingdom. So the new religion called Noscoutism was born.

"Hard" difficulty level is meant for the first playthrough of this campaign for all players. "Very Hard" is meant for further playthroughs. Equipping scout (unit of shit) on "Very Hard" difficulty level leads to defeat.

Authors: Classic, vovets1, Ritter_des_Todes

Idea and landscape of the 9th mission: FROST
Plot author: Classic supported by one bottle of be... apple juice
English translation: vovets1's head supported by his hand while reading all of this
Author of the Author: : Ritter_des_Todes supported by the Author

Campaign version: 1.26.3
Difficulty level: Hard / Very Hard

KaM Remake r15472+
Maps
Type Number Size Detail
1 128x128 (M) Detail
2 125x140 (L) Detail
3 128x64 (M) Detail
4 170x170 (L) Detail
5 224x224 (XL) Detail
6 192x128 (L) Detail
7 96x128 (M) Detail
8 64x128 (M) Detail
9 128x160 (L) Detail
10 160x160 (L) Detail
11 200x200 (XL) Detail
Campaign map (click to open in new window)
Versions
Date Version Missions Stats Actions
2025-12-05 1.26.3 fix mission 6 11 (10 , 1 ) 219 Download (for r15472+)
2025-04-05 1.26.3 - 15472 11 (10 , 1 ) 256 Download (for r15122+)
2024-12-16 1.26.2 for r15379 11 (10 , 1 ) 133 Download (for r15122+)
2024-09-04 1.26.1 11 (10 , 1 ) 135 Download (for r15122+)
2024-06-07 1.26, The Final 11 (10 , 1 ) 120 Download (for r15122+)
2024-05-28 1.25 11 (10 , 1 ) 16 Download (for r15122+)
2024-05-19 1.24 11 (10 , 1 ) 20 Download (for r15122+)
2024-05-08 1.23a, upd. m.8 11 (10 , 1 ) 34 Download (for r15122+)
2024-05-06 1.23, update m.7-8 11 (10 , 1 ) 22 Download (for r15122+)
2024-05-02 1.22, update m.5-6 11 (10 , 1 ) 16 Download (for r15122+)
2024-04-28 1.21 11 (10 , 1 ) 10 Download (for r15122+)
2024-04-23 1.2a 11 (10 , 1 ) 15 Download (for r15122+)
2024-04-23 1.2, update m.2-6, 9 11 (10 , 1 ) 2 Download (for r15122+)
2024-04-19 1.1a fix Very Hard m.3 11 (10 , 1 ) 16 Download (for r15122+)
2024-04-17 1.1 - added difficulty level "Very Hard" 11 (10 , 1 ) 8 Download (for r15122+)
2024-04-09 1.00 11 (10 , 1 ) 72 Download (for r15122+)

Ratings (1)

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vovets1 2026-09-05 (edited 2026-09-05)
Rating: 9/10 Gameplay: 10/10 Atmosphere: 7/10
Difficulty: 5/5

Extremely difficult campaign by both enemy's pressure and overall map design. Requires high level of building skills, understanding of game mechanics, sometimes untrivial desicions. Can be abused though in some places, but I wouldn't recommend anyone trying, because it's still not possible to complete with AI behaviour abuses only. Using of autosaves is required a lot, which may be a disturbing factor. More like in souls-like games.
The story is for lulz as it's not even closely a main vector of this campaign. Map design quality may be different on different maps, sometimes the quality is conditioned by the idea of the mission, like in missions 3 and 8. But mainly the graphic quality is pretty good. Consider this campaign as a final raid boss of SP, at least for now. Maybe in the future something even more extreme will appear.