| Author | Classic35 |
| Missions in latest version | 11 (10 building, 1 fighting) |
| Estimated difficulty | 0/5 |
| Date uploaded | 2024-04-09 |
| Total downloads | 1094 |
| Date | Version | Missions | Stats | Actions |
|---|---|---|---|---|
| 2025-12-05 | 1.26.3 fix mission 6 |
11
(10 , 1 )
|
219 | Download (for r15472+) |
| 2025-04-05 | 1.26.3 - 15472 |
11
(10 , 1 )
|
256 | Download (for r15122+) |
| 2024-12-16 | 1.26.2 for r15379 |
11
(10 , 1 )
|
133 | Download (for r15122+) |
| 2024-09-04 | 1.26.1 |
11
(10 , 1 )
|
135 | Download (for r15122+) |
| 2024-06-07 | 1.26, The Final |
11
(10 , 1 )
|
120 | Download (for r15122+) |
| 2024-05-28 | 1.25 |
11
(10 , 1 )
|
16 | Download (for r15122+) |
| 2024-05-19 | 1.24 |
11
(10 , 1 )
|
20 | Download (for r15122+) |
| 2024-05-08 | 1.23a, upd. m.8 |
11
(10 , 1 )
|
34 | Download (for r15122+) |
| 2024-05-06 | 1.23, update m.7-8 |
11
(10 , 1 )
|
22 | Download (for r15122+) |
| 2024-05-02 | 1.22, update m.5-6 |
11
(10 , 1 )
|
16 | Download (for r15122+) |
| 2024-04-28 | 1.21 |
11
(10 , 1 )
|
10 | Download (for r15122+) |
| 2024-04-23 | 1.2a |
11
(10 , 1 )
|
15 | Download (for r15122+) |
| 2024-04-23 | 1.2, update m.2-6, 9 |
11
(10 , 1 )
|
2 | Download (for r15122+) |
| 2024-04-19 | 1.1a fix Very Hard m.3 |
11
(10 , 1 )
|
16 | Download (for r15122+) |
| 2024-04-17 | 1.1 - added difficulty level "Very Hard" |
11
(10 , 1 )
|
8 | Download (for r15122+) |
| 2024-04-09 | 1.00 |
11
(10 , 1 )
|
72 | Download (for r15122+) |
Please log in to rate this campaign.
Extremely difficult campaign by both enemy's pressure and overall map design. Requires high level of building skills, understanding of game mechanics, sometimes untrivial desicions. Can be abused though in some places, but I wouldn't recommend anyone trying, because it's still not possible to complete with AI behaviour abuses only. Using of autosaves is required a lot, which may be a disturbing factor. More like in souls-like games.
The story is for lulz as it's not even closely a main vector of this campaign. Map design quality may be different on different maps, sometimes the quality is conditioned by the idea of the mission, like in missions 3 and 8. But mainly the graphic quality is pretty good. Consider this campaign as a final raid boss of SP, at least for now. Maybe in the future something even more extreme will appear.